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core/core: Move process execution start to System's Load()
This gives us significantly more control over where in the initialization process we start execution of the main process. Previously we were running the main process before the CPU or GPU threads were initialized (not good). This amends execution to start after all of our threads are properly set up.
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@ -84,7 +84,7 @@ public:
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VAddr load_base, bool should_pass_arguments,
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std::optional<FileSys::PatchManager> pm = {});
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ResultStatus Load(Kernel::Process& process) override;
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LoadResult Load(Kernel::Process& process) override;
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};
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} // namespace Loader
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