audio: split IAudioDevice, IAudioRenderer, move IAudioRendererManager

This commit is contained in:
Liam
2024-02-20 00:46:35 -05:00
parent 2e5a9cf119
commit 62083fcafd
9 changed files with 630 additions and 562 deletions

View File

@ -6,7 +6,7 @@
#include "core/hle/service/audio/audio_controller.h"
#include "core/hle/service/audio/audio_in_manager.h"
#include "core/hle/service/audio/audio_out_manager.h"
#include "core/hle/service/audio/audren_u.h"
#include "core/hle/service/audio/audio_renderer_manager.h"
#include "core/hle/service/audio/final_output_recorder_manager.h"
#include "core/hle/service/audio/final_output_recorder_manager_for_applet.h"
#include "core/hle/service/audio/hwopus.h"
@ -25,7 +25,8 @@ void LoopProcess(Core::System& system) {
"audrec:a", std::make_shared<IFinalOutputRecorderManagerForApplet>(system));
server_manager->RegisterNamedService("audrec:u",
std::make_shared<IFinalOutputRecorderManager>(system));
server_manager->RegisterNamedService("audren:u", std::make_shared<AudRenU>(system));
server_manager->RegisterNamedService("audren:u",
std::make_shared<IAudioRendererManager>(system));
server_manager->RegisterNamedService("hwopus", std::make_shared<HwOpus>(system));
ServerManager::RunServer(std::move(server_manager));
}