patch_manager: Make a few functions internally linked

These functions are only used within this translation unit, so we can
make them internally linked.
This commit is contained in:
Lioncash
2020-09-14 19:04:49 -04:00
parent 0bac7b6a95
commit 637ab14ae6
2 changed files with 12 additions and 15 deletions

View File

@ -22,18 +22,6 @@ namespace FileSys {
class NCA;
class NACP;
enum class TitleVersionFormat : u8 {
ThreeElements, ///< vX.Y.Z
FourElements, ///< vX.Y.Z.W
};
std::string FormatTitleVersion(u32 version,
TitleVersionFormat format = TitleVersionFormat::ThreeElements);
// Returns a directory with name matching name case-insensitive. Returns nullptr if directory
// doesn't have a directory with name.
VirtualDir FindSubdirectoryCaseless(VirtualDir dir, std::string_view name);
// A centralized class to manage patches to games.
class PatchManager {
public: