Rename logging macro back to LOG_*

This commit is contained in:
James Rowe
2018-07-02 10:13:26 -06:00
committed by bunnei
parent 92c7135065
commit 638956aa81
105 changed files with 730 additions and 730 deletions

View File

@ -325,7 +325,7 @@ void GameList::PopupContextMenu(const QPoint& menu_location) {
void GameList::PopulateAsync(const QString& dir_path, bool deep_scan) {
if (!FileUtil::Exists(dir_path.toStdString()) ||
!FileUtil::IsDirectory(dir_path.toStdString())) {
NGLOG_ERROR(Frontend, "Could not find game list folder at {}",
LOG_ERROR(Frontend, "Could not find game list folder at {}",
dir_path.toLocal8Bit().data());
search_field->setFilterResult(0, 0);
return;
@ -388,7 +388,7 @@ static QString FormatGameName(const std::string& physical_name) {
void GameList::RefreshGameDirectory() {
if (!UISettings::values.gamedir.isEmpty() && current_worker != nullptr) {
NGLOG_INFO(Frontend, "Change detected in the games directory. Reloading game list.");
LOG_INFO(Frontend, "Change detected in the games directory. Reloading game list.");
search_field->clear();
PopulateAsync(UISettings::values.gamedir, UISettings::values.gamedir_deepscan);
}

View File

@ -338,7 +338,7 @@ bool GMainWindow::SupportsRequiredGLExtensions() {
unsupported_ext.append("ARB_vertex_attrib_binding");
for (const QString& ext : unsupported_ext)
NGLOG_CRITICAL(Frontend, "Unsupported GL extension: {}", ext.toStdString());
LOG_CRITICAL(Frontend, "Unsupported GL extension: {}", ext.toStdString());
return unsupported_ext.empty();
}
@ -375,17 +375,17 @@ bool GMainWindow::LoadROM(const QString& filename) {
if (result != Core::System::ResultStatus::Success) {
switch (result) {
case Core::System::ResultStatus::ErrorGetLoader:
NGLOG_CRITICAL(Frontend, "Failed to obtain loader for {}!", filename.toStdString());
LOG_CRITICAL(Frontend, "Failed to obtain loader for {}!", filename.toStdString());
QMessageBox::critical(this, tr("Error while loading ROM!"),
tr("The ROM format is not supported."));
break;
case Core::System::ResultStatus::ErrorUnsupportedArch:
NGLOG_CRITICAL(Frontend, "Unsupported architecture detected!", filename.toStdString());
LOG_CRITICAL(Frontend, "Unsupported architecture detected!", filename.toStdString());
QMessageBox::critical(this, tr("Error while loading ROM!"),
tr("The ROM uses currently unusable 32-bit architecture"));
break;
case Core::System::ResultStatus::ErrorSystemMode:
NGLOG_CRITICAL(Frontend, "Failed to load ROM!");
LOG_CRITICAL(Frontend, "Failed to load ROM!");
QMessageBox::critical(this, tr("Error while loading ROM!"),
tr("Could not determine the system mode."));
break;
@ -435,7 +435,7 @@ bool GMainWindow::LoadROM(const QString& filename) {
}
void GMainWindow::BootGame(const QString& filename) {
NGLOG_INFO(Frontend, "yuzu starting...");
LOG_INFO(Frontend, "yuzu starting...");
StoreRecentFile(filename); // Put the filename on top of the list
if (!LoadROM(filename))
@ -882,7 +882,7 @@ void GMainWindow::UpdateUITheme() {
QString theme_uri(":" + UISettings::values.theme + "/style.qss");
QFile f(theme_uri);
if (!f.exists()) {
NGLOG_ERROR(Frontend, "Unable to set style, stylesheet file not found");
LOG_ERROR(Frontend, "Unable to set style, stylesheet file not found");
} else {
f.open(QFile::ReadOnly | QFile::Text);
QTextStream ts(&f);