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Fence Manager: Add fences on Reference Count.
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@ -268,11 +268,13 @@ void GPU::CallPullerMethod(const MethodCall& method_call) {
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case BufferMethods::SemaphoreAddressHigh:
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case BufferMethods::SemaphoreAddressLow:
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case BufferMethods::SemaphoreSequence:
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case BufferMethods::RefCnt:
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case BufferMethods::UnkCacheFlush:
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case BufferMethods::WrcacheFlush:
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case BufferMethods::FenceValue:
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break;
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case BufferMethods::RefCnt:
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rasterizer->SignalReference();
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break;
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case BufferMethods::FenceAction:
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ProcessFenceActionMethod();
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break;
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