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input_common: Fully implement UDP controllers
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@ -30,8 +30,10 @@ void EmulatedConsole::SetTouchParams() {
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}
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touch_params[index++] = Common::ParamPackage{"engine:touch,axis_x:0,axis_y:1,button:0"};
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touch_params[index++] = Common::ParamPackage{"engine:touch,axis_x:2,axis_y:3,button:1"};
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touch_params[index++] = Common::ParamPackage{"engine:cemuhookudp,axis_x:0,axis_y:1,button:0"};
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touch_params[index++] = Common::ParamPackage{"engine:cemuhookudp,axis_x:2,axis_y:3,button:1"};
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touch_params[index++] =
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Common::ParamPackage{"engine:cemuhookudp,axis_x:17,axis_y:18,button:65536"};
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touch_params[index++] =
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Common::ParamPackage{"engine:cemuhookudp,axis_x:19,axis_y:20,button:131072"};
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const auto button_index =
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static_cast<u64>(Settings::values.touch_from_button_map_index.GetValue());
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