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GPU: Refactor "VertexShader" namespace to "Shader".
- Also renames "vertex_shader.*" to "shader_interpreter.*"
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@ -11,8 +11,8 @@ set(SRCS
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pica.cpp
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primitive_assembly.cpp
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rasterizer.cpp
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shader_interpreter.cpp
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utils.cpp
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vertex_shader.cpp
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video_core.cpp
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)
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@ -35,8 +35,8 @@ set(HEADERS
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primitive_assembly.h
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rasterizer.h
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renderer_base.h
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shader_interpreter.h
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utils.h
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vertex_shader.h
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video_core.h
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)
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