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DSP/HLE: Implement mixer processing
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@ -428,7 +428,7 @@ ASSERT_DSP_STRUCT(DspStatus, 32);
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/// Final mixed output in PCM16 stereo format, what you hear out of the speakers.
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/// When the application writes to this region it has no effect.
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struct FinalMixSamples {
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s16_le pcm16[2 * samples_per_frame];
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s16_le pcm16[samples_per_frame][2];
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};
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ASSERT_DSP_STRUCT(FinalMixSamples, 640);
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