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Merge pull request #3039 from ReinUsesLisp/cleanup-samplers
shader/node: Unpack bindless texture encoding
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@ -5,6 +5,7 @@
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#pragma once
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#include <array>
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#include <list>
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#include <map>
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#include <optional>
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#include <set>
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@ -95,11 +96,11 @@ public:
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return used_cbufs;
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}
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const std::set<Sampler>& GetSamplers() const {
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const std::list<Sampler>& GetSamplers() const {
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return used_samplers;
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}
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const std::map<u64, Image>& GetImages() const {
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const std::list<Image>& GetImages() const {
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return used_images;
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}
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@ -316,9 +317,6 @@ private:
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/// Access a bindless image sampler.
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Image& GetBindlessImage(Tegra::Shader::Register reg, Tegra::Shader::ImageType type);
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/// Tries to access an existing image, updating it's state as needed
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Image* TryUseExistingImage(u64 offset, Tegra::Shader::ImageType type);
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/// Extracts a sequence of bits from a node
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Node BitfieldExtract(Node value, u32 offset, u32 bits);
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@ -402,8 +400,8 @@ private:
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std::set<Tegra::Shader::Attribute::Index> used_input_attributes;
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std::set<Tegra::Shader::Attribute::Index> used_output_attributes;
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std::map<u32, ConstBuffer> used_cbufs;
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std::set<Sampler> used_samplers;
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std::map<u64, Image> used_images;
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std::list<Sampler> used_samplers;
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std::list<Image> used_images;
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std::array<bool, Tegra::Engines::Maxwell3D::Regs::NumClipDistances> used_clip_distances{};
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std::map<GlobalMemoryBase, GlobalMemoryUsage> used_global_memory;
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bool uses_layer{};
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