service: move hle_ipc from kernel

This commit is contained in:
Liam
2023-02-19 14:42:12 -05:00
parent 4a1aa98598
commit 65be230fdd
148 changed files with 1668 additions and 1733 deletions

View File

@ -5,11 +5,11 @@
#include "common/logging/log.h"
#include "common/uuid.h"
#include "core/core.h"
#include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/k_event.h"
#include "core/hle/service/friend/errors.h"
#include "core/hle/service/friend/friend.h"
#include "core/hle/service/friend/friend_interface.h"
#include "core/hle/service/ipc_helpers.h"
#include "core/hle/service/kernel_helpers.h"
#include "core/hle/service/server_manager.h"
@ -136,7 +136,7 @@ private:
};
static_assert(sizeof(SizedFriendFilter) == 0x10, "SizedFriendFilter is an invalid size");
void GetCompletionEvent(Kernel::HLERequestContext& ctx) {
void GetCompletionEvent(HLERequestContext& ctx) {
LOG_DEBUG(Service_Friend, "called");
IPC::ResponseBuilder rb{ctx, 2, 1};
@ -144,7 +144,7 @@ private:
rb.PushCopyObjects(completion_event->GetReadableEvent());
}
void GetBlockedUserListIds(Kernel::HLERequestContext& ctx) {
void GetBlockedUserListIds(HLERequestContext& ctx) {
// This is safe to stub, as there should be no adverse consequences from reporting no
// blocked users.
LOG_WARNING(Service_Friend, "(STUBBED) called");
@ -153,21 +153,21 @@ private:
rb.Push<u32>(0); // Indicates there are no blocked users
}
void DeclareCloseOnlinePlaySession(Kernel::HLERequestContext& ctx) {
void DeclareCloseOnlinePlaySession(HLERequestContext& ctx) {
// Stub used by Splatoon 2
LOG_WARNING(Service_Friend, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
void UpdateUserPresence(Kernel::HLERequestContext& ctx) {
void UpdateUserPresence(HLERequestContext& ctx) {
// Stub used by Retro City Rampage
LOG_WARNING(Service_Friend, "(STUBBED) called");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
void GetPlayHistoryRegistrationKey(Kernel::HLERequestContext& ctx) {
void GetPlayHistoryRegistrationKey(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto local_play = rp.Pop<bool>();
const auto uuid = rp.PopRaw<Common::UUID>();
@ -179,7 +179,7 @@ private:
rb.Push(ResultSuccess);
}
void GetFriendList(Kernel::HLERequestContext& ctx) {
void GetFriendList(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto friend_offset = rp.Pop<u32>();
const auto uuid = rp.PopRaw<Common::UUID>();
@ -195,7 +195,7 @@ private:
// TODO(ogniK): Return a buffer of u64s which are the "NetworkServiceAccountId"
}
void CheckFriendListAvailability(Kernel::HLERequestContext& ctx) {
void CheckFriendListAvailability(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto uuid{rp.PopRaw<Common::UUID>()};
@ -234,7 +234,7 @@ public:
}
private:
void GetEvent(Kernel::HLERequestContext& ctx) {
void GetEvent(HLERequestContext& ctx) {
LOG_DEBUG(Service_Friend, "called");
IPC::ResponseBuilder rb{ctx, 2, 1};
@ -242,7 +242,7 @@ private:
rb.PushCopyObjects(notification_event->GetReadableEvent());
}
void Clear(Kernel::HLERequestContext& ctx) {
void Clear(HLERequestContext& ctx) {
LOG_DEBUG(Service_Friend, "called");
while (!notifications.empty()) {
notifications.pop();
@ -253,7 +253,7 @@ private:
rb.Push(ResultSuccess);
}
void Pop(Kernel::HLERequestContext& ctx) {
void Pop(HLERequestContext& ctx) {
LOG_DEBUG(Service_Friend, "called");
if (notifications.empty()) {
@ -312,14 +312,14 @@ private:
States states{};
};
void Module::Interface::CreateFriendService(Kernel::HLERequestContext& ctx) {
void Module::Interface::CreateFriendService(HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
rb.PushIpcInterface<IFriendService>(system);
LOG_DEBUG(Service_Friend, "called");
}
void Module::Interface::CreateNotificationService(Kernel::HLERequestContext& ctx) {
void Module::Interface::CreateNotificationService(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
auto uuid = rp.PopRaw<Common::UUID>();