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VideoCore: Refactor syncing.
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35
src/video_core/host1x/control.cpp
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35
src/video_core/host1x/control.cpp
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// Copyright 2022 yuzu Emulator Project
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// Licensed under GPLv3 or any later version
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// Refer to the license.txt file included.
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#include "common/assert.h"
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#include "video_core/gpu.h"
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#include "video_core/host1x/control.h"
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#include "video_core/host1x/host1x.h"
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namespace Tegra::Host1x {
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Control::Control(GPU& gpu_) : gpu(gpu_) {}
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Control::~Control() = default;
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void Control::ProcessMethod(Method method, u32 argument) {
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switch (method) {
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case Method::LoadSyncptPayload32:
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syncpoint_value = argument;
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break;
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case Method::WaitSyncpt:
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case Method::WaitSyncpt32:
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Execute(argument);
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break;
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default:
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UNIMPLEMENTED_MSG("Control method 0x{:X}", static_cast<u32>(method));
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break;
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}
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}
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void Control::Execute(u32 data) {
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gpu.Host1x().GetSyncpointManager().WaitHost(data, syncpoint_value);
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}
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} // namespace Tegra::Host1x
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