ExtSavedata: Save the icon passed to CreateExtSaveData to the correct folder.

Organize the ExtSaveData folders as they are stored in the console.
This commit is contained in:
Subv
2015-06-01 21:26:40 -05:00
parent 1974da272d
commit 66c1db7288
4 changed files with 38 additions and 14 deletions

View File

@ -406,7 +406,7 @@ ResultCode FormatArchive(ArchiveIdCode id_code, const FileSys::Path& path) {
return archive_itr->second->Format(path);
}
ResultCode CreateExtSaveData(MediaType media_type, u32 high, u32 low) {
ResultCode CreateExtSaveData(MediaType media_type, u32 high, u32 low, VAddr icon_buffer, u32 icon_size) {
// Construct the binary path to the archive first
FileSys::Path path = FileSys::ConstructExtDataBinaryPath(static_cast<u32>(media_type), high, low);
@ -421,9 +421,25 @@ ResultCode CreateExtSaveData(MediaType media_type, u32 high, u32 low) {
}
std::string base_path = FileSys::GetExtDataContainerPath(media_type_directory, media_type == MediaType::NAND);
std::string extsavedata_path = FileSys::GetExtSaveDataPath(base_path, path);
if (!FileUtil::CreateFullPath(extsavedata_path))
std::string game_path = FileSys::GetExtSaveDataPath(base_path, path);
// These two folders are always created with the ExtSaveData
std::string user_path = game_path + "user/";
std::string boss_path = game_path + "boss/";
if (!FileUtil::CreateFullPath(user_path))
return ResultCode(-1); // TODO(Subv): Find the right error code
if (!FileUtil::CreateFullPath(boss_path))
return ResultCode(-1); // TODO(Subv): Find the right error code
u8* smdh_icon = Memory::GetPointer(icon_buffer);
if (!smdh_icon)
return ResultCode(-1); // TODO(Subv): Find the right error code
// Create the icon
FileUtil::IOFile icon_file(game_path + "icon", "wb+");
if (!icon_file.IsGood())
return ResultCode(-1); // TODO(Subv): Find the right error code
icon_file.WriteBytes(smdh_icon, icon_size);
return RESULT_SUCCESS;
}
@ -441,6 +457,7 @@ ResultCode DeleteExtSaveData(MediaType media_type, u32 high, u32 low) {
return ResultCode(-1); // TODO(Subv): Find the right error code
}
// Delete all directories (/user, /boss) and the icon file.
std::string base_path = FileSys::GetExtDataContainerPath(media_type_directory, media_type == MediaType::NAND);
std::string extsavedata_path = FileSys::GetExtSaveDataPath(base_path, path);
if (!FileUtil::DeleteDirRecursively(extsavedata_path))