input_common: Implement dedicated motion from mouse

This commit is contained in:
Narr the Reg
2023-02-21 21:46:42 -06:00
parent 8f3e2a1b48
commit 673accd630
3 changed files with 85 additions and 24 deletions

View File

@ -96,6 +96,8 @@ public:
private:
void UpdateThread(std::stop_token stop_token);
void UpdateStickInput();
void UpdateMotionInput();
void StopPanning();
Common::Input::ButtonNames GetUIButtonName(const Common::ParamPackage& params) const;
@ -103,9 +105,10 @@ private:
Common::Vec2<int> mouse_origin;
Common::Vec2<int> last_mouse_position;
Common::Vec2<float> last_mouse_change;
Common::Vec3<float> last_motion_change;
Common::Vec2<int> wheel_position;
bool button_pressed;
int mouse_panning_timout{};
int mouse_panning_timeout{};
std::jthread update_thread;
};