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video_core: Resolve more variable shadowing scenarios
Resolves variable shadowing scenarios up to the end of the OpenGL code to make it nicer to review. The rest will be resolved in a following commit.
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@ -16,8 +16,10 @@ namespace Tegra::Engines {
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using namespace Texture;
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MaxwellDMA::MaxwellDMA(Core::System& system, MemoryManager& memory_manager)
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: system{system}, memory_manager{memory_manager} {}
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MaxwellDMA::MaxwellDMA(Core::System& system_, MemoryManager& memory_manager_)
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: system{system_}, memory_manager{memory_manager_} {}
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MaxwellDMA::~MaxwellDMA() = default;
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void MaxwellDMA::CallMethod(u32 method, u32 method_argument, bool is_last_call) {
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ASSERT_MSG(method < NUM_REGS, "Invalid MaxwellDMA register");
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