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Prevent merging of device mapped memory blocks.
This sets the DeviceMapped attribute for GPU-mapped memory blocks, and prevents merging device mapped blocks. This prevents memory mapped from the gpu from having its backing address changed by block coalesce.
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@ -51,6 +51,11 @@ bool VirtualMemoryArea::CanBeMergedWith(const VirtualMemoryArea& next) const {
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type != next.type) {
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return false;
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}
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if ((attribute & MemoryAttribute::DeviceMapped) == MemoryAttribute::DeviceMapped) {
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// TODO: Can device mapped memory be merged sanely?
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// Not merging it may cause inaccuracies versus hardware when memory layout is queried.
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return false;
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}
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if (type == VMAType::AllocatedMemoryBlock) {
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return true;
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}
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