Deglobalize Memory Manager on texture cahe and Implement Invalidation and Flushing using GPUVAddr

This commit is contained in:
Fernando Sahmkow
2019-05-07 10:55:18 -04:00
committed by ReinUsesLisp
parent 6c410104f4
commit 6b0695b3cd
4 changed files with 20 additions and 1 deletions

View File

@ -32,6 +32,7 @@ u32 FramebufferConfig::BytesPerPixel(PixelFormat format) {
GPU::GPU(Core::System& system, VideoCore::RendererBase& renderer) : renderer{renderer} {
auto& rasterizer{renderer.Rasterizer()};
memory_manager = std::make_unique<Tegra::MemoryManager>(rasterizer);
rasterizer.InitMemoryMananger(*memory_manager);
dma_pusher = std::make_unique<Tegra::DmaPusher>(*this);
maxwell_3d = std::make_unique<Engines::Maxwell3D>(system, rasterizer, *memory_manager);
fermi_2d = std::make_unique<Engines::Fermi2D>(rasterizer, *memory_manager);