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Make a GPU class in VideoCore to contain the GPU state.
Also moved the GPU MemoryManager class to video_core since it makes more sense for it to be there.
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@ -139,8 +139,6 @@ add_library(core STATIC
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hle/service/nvdrv/devices/nvmap.h
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hle/service/nvdrv/interface.cpp
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hle/service/nvdrv/interface.h
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hle/service/nvdrv/memory_manager.cpp
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hle/service/nvdrv/memory_manager.h
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hle/service/nvdrv/nvdrv.cpp
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hle/service/nvdrv/nvdrv.h
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hle/service/nvdrv/nvmemp.cpp
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