Make a GPU class in VideoCore to contain the GPU state.

Also moved the GPU MemoryManager class to video_core since it makes more sense for it to be there.
This commit is contained in:
Subv
2018-02-11 23:44:12 -05:00
parent e01a8f2187
commit 6cddf9d88e
20 changed files with 125 additions and 76 deletions

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@ -7,6 +7,9 @@ add_library(video_core STATIC
engines/maxwell_3d.h
engines/maxwell_compute.cpp
engines/maxwell_compute.h
gpu.h
memory_manager.cpp
memory_manager.h
renderer_base.cpp
renderer_base.h
renderer_opengl/gl_resource_manager.h