Make a GPU class in VideoCore to contain the GPU state.

Also moved the GPU MemoryManager class to video_core since it makes more sense for it to be there.
This commit is contained in:
Subv
2018-02-11 23:44:12 -05:00
parent e01a8f2187
commit 6cddf9d88e
20 changed files with 125 additions and 76 deletions

View File

@ -10,8 +10,6 @@
namespace Tegra {
namespace CommandProcessor {
enum class SubmissionMode : u32 {
IncreasingOld = 0,
Increasing = 1,
@ -38,6 +36,4 @@ static_assert(sizeof(CommandHeader) == sizeof(u32), "CommandHeader has incorrect
void ProcessCommandList(VAddr address, u32 size);
} // namespace CommandProcessor
} // namespace Tegra