fixup! Refactor input system

This commit is contained in:
wwylele
2016-05-15 13:35:45 +03:00
parent 416faa20d1
commit 6d49e4621c
2 changed files with 24 additions and 20 deletions

View File

@ -12,12 +12,16 @@ class EmuWindow;
namespace KeyMap {
/**
* Represents a key mapping target that are not 3DS real buttons.
* They will be handled by KeyMap and translated to 3DS input.
*/
enum class IndirectTarget {
CIRCLE_PAD_UP,
CIRCLE_PAD_DOWN,
CIRCLE_PAD_LEFT,
CIRCLE_PAD_RIGHT,
CIRCLE_PAD_MODIFIER,
CirclePadUp,
CirclePadDown,
CirclePadLeft,
CirclePadRight,
CirclePadModifier,
};
/**