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change file path encoding to Local8bit()
to support non-latin characters
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@ -80,7 +80,7 @@ void GameList::DonePopulating()
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void GameList::PopulateAsync(const QString& dir_path, bool deep_scan)
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{
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if (!FileUtil::Exists(dir_path.toStdString()) || !FileUtil::IsDirectory(dir_path.toStdString())) {
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LOG_ERROR(Frontend, "Could not find game list folder at %s", dir_path.toLatin1().data());
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LOG_ERROR(Frontend, "Could not find game list folder at %s", dir_path.toLocal8Bit().data());
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return;
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}
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