yuzu-qt: Screenshots depend more on the graphics settings

This commit is contained in:
lat9nq
2023-08-16 16:12:42 -04:00
parent 96c98d09cb
commit 6fe51b48e9
12 changed files with 127 additions and 142 deletions

View File

@ -14,6 +14,7 @@
#include <qobjectdefs.h>
#include <vulkan/vulkan_core.h>
#include "common/common_types.h"
#include "common/settings_enums.h"
#include "configuration/shared_translation.h"
#include "vk_device_info.h"
#include "yuzu/configuration/configuration_shared.h"
@ -43,12 +44,13 @@ class Builder;
class ConfigureGraphics : public ConfigurationShared::Tab {
public:
explicit ConfigureGraphics(const Core::System& system_,
std::vector<VkDeviceInfo::Record>& records,
const std::function<void()>& expose_compute_option_,
std::shared_ptr<std::vector<ConfigurationShared::Tab*>> group,
const ConfigurationShared::Builder& builder,
QWidget* parent = nullptr);
explicit ConfigureGraphics(
const Core::System& system_, std::vector<VkDeviceInfo::Record>& records,
const std::function<void()>& expose_compute_option,
const std::function<void(Settings::AspectRatio, Settings::ResolutionSetup)>&
update_aspect_ratio,
std::shared_ptr<std::vector<ConfigurationShared::Tab*>> group,
const ConfigurationShared::Builder& builder, QWidget* parent = nullptr);
~ConfigureGraphics() override;
void ApplyConfiguration() override;
@ -91,6 +93,7 @@ private:
u32 vulkan_device{};
Settings::ShaderBackend shader_backend{};
const std::function<void()>& expose_compute_option;
const std::function<void(Settings::AspectRatio, Settings::ResolutionSetup)> update_aspect_ratio;
const Core::System& system;
const ConfigurationShared::ComboboxTranslationMap& combobox_translations;
@ -104,4 +107,6 @@ private:
QWidget* vulkan_device_widget;
QWidget* api_widget;
QWidget* shader_backend_widget;
QComboBox* aspect_ratio_combobox;
QComboBox* resolution_combobox;
};