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yuzu-qt: Screenshots depend more on the graphics settings
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@ -17,6 +17,7 @@
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#include <QTimer>
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#include "common/fs/fs_util.h"
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#include "common/settings_enums.h"
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#include "configuration/shared_widget.h"
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#include "core/core.h"
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#include "core/file_sys/control_metadata.h"
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@ -57,7 +58,7 @@ ConfigurePerGame::ConfigurePerGame(QWidget* parent, u64 title_id_, const std::st
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std::make_unique<ConfigureGraphicsAdvanced>(system_, tab_group, *builder, this);
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graphics_tab = std::make_unique<ConfigureGraphics>(
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system_, vk_device_records, [&]() { graphics_advanced_tab->ExposeComputeOption(); },
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tab_group, *builder, this);
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[](Settings::AspectRatio, Settings::ResolutionSetup) {}, tab_group, *builder, this);
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input_tab = std::make_unique<ConfigureInputPerGame>(system_, game_config.get(), this);
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system_tab = std::make_unique<ConfigureSystem>(system_, tab_group, *builder, this);
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