mirror of
https://github.com/yuzu-emu/yuzu-android.git
synced 2025-06-30 09:47:52 -05:00
settings: Add a new "use_extended_memory_layout" setting.
- This will be used to enable emulation of a larger memory arrangement.
This commit is contained in:
@ -42,6 +42,9 @@ void ConfigureGeneral::SetConfiguration() {
|
||||
|
||||
ui->use_multi_core->setEnabled(runtime_lock);
|
||||
ui->use_multi_core->setChecked(Settings::values.use_multi_core.GetValue());
|
||||
ui->use_extended_memory_layout->setEnabled(runtime_lock);
|
||||
ui->use_extended_memory_layout->setChecked(
|
||||
Settings::values.use_extended_memory_layout.GetValue());
|
||||
|
||||
ui->toggle_check_exit->setChecked(UISettings::values.confirm_before_closing.GetValue());
|
||||
ui->toggle_user_on_boot->setChecked(UISettings::values.select_user_on_boot.GetValue());
|
||||
@ -91,6 +94,9 @@ void ConfigureGeneral::ResetDefaults() {
|
||||
void ConfigureGeneral::ApplyConfiguration() {
|
||||
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_multi_core, ui->use_multi_core,
|
||||
use_multi_core);
|
||||
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_extended_memory_layout,
|
||||
ui->use_extended_memory_layout,
|
||||
use_extended_memory_layout);
|
||||
|
||||
if (Settings::IsConfiguringGlobal()) {
|
||||
UISettings::values.confirm_before_closing = ui->toggle_check_exit->isChecked();
|
||||
@ -160,6 +166,9 @@ void ConfigureGeneral::SetupPerGameUI() {
|
||||
Settings::values.use_speed_limit, use_speed_limit);
|
||||
ConfigurationShared::SetColoredTristate(ui->use_multi_core, Settings::values.use_multi_core,
|
||||
use_multi_core);
|
||||
ConfigurationShared::SetColoredTristate(ui->use_extended_memory_layout,
|
||||
Settings::values.use_extended_memory_layout,
|
||||
use_extended_memory_layout);
|
||||
|
||||
connect(ui->toggle_speed_limit, &QCheckBox::clicked, ui->speed_limit, [this]() {
|
||||
ui->speed_limit->setEnabled(ui->toggle_speed_limit->isChecked() &&
|
||||
|
Reference in New Issue
Block a user