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synced 2025-06-11 01:58:02 -05:00
core/hid: Remove usage of native types, fix a couple of errors with motion
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@ -347,7 +347,7 @@ void EmulatedController::RestoreConfig() {
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}
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std::vector<Common::ParamPackage> EmulatedController::GetMappedDevices(
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DeviceIndex device_index) const {
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EmulatedDeviceIndex device_index) const {
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std::vector<Common::ParamPackage> devices;
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for (const auto& param : button_params) {
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if (!param.Has("engine")) {
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@ -704,7 +704,7 @@ void EmulatedController::SetMotion(Common::Input::CallbackStatus callback, std::
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motion.gyro = emulated.GetGyroscope();
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motion.rotation = emulated.GetRotations();
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motion.orientation = emulated.GetOrientation();
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motion.is_at_rest = emulated.IsMoving(motion_sensitivity);
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motion.is_at_rest = !emulated.IsMoving(motion_sensitivity);
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TriggerOnChange(ControllerTriggerType::Motion, true);
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}
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