mirror of
https://github.com/yuzu-emu/yuzu-android.git
synced 2025-06-14 10:57:59 -05:00
core/hid: Remove usage of native types, fix a couple of errors with motion
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@ -357,7 +357,8 @@ void PlayerControlPreview::DrawLeftController(QPainter& p, const QPointF center)
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DrawCircle(p, center + QPoint(26, 71), 5);
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// Draw battery
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DrawBattery(p, center + QPoint(-170, -140), battery_values[Core::HID::DeviceIndex::LeftIndex]);
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DrawBattery(p, center + QPoint(-170, -140),
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battery_values[Core::HID::EmulatedDeviceIndex::LeftIndex]);
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}
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void PlayerControlPreview::DrawRightController(QPainter& p, const QPointF center) {
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@ -483,7 +484,8 @@ void PlayerControlPreview::DrawRightController(QPainter& p, const QPointF center
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DrawSymbol(p, center + QPoint(-26, 66), Symbol::House, 5);
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// Draw battery
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DrawBattery(p, center + QPoint(110, -140), battery_values[Core::HID::DeviceIndex::RightIndex]);
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DrawBattery(p, center + QPoint(110, -140),
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battery_values[Core::HID::EmulatedDeviceIndex::RightIndex]);
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}
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void PlayerControlPreview::DrawDualController(QPainter& p, const QPointF center) {
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@ -619,8 +621,10 @@ void PlayerControlPreview::DrawDualController(QPainter& p, const QPointF center)
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DrawSymbol(p, center + QPoint(50, 60), Symbol::House, 4.2f);
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// Draw battery
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DrawBattery(p, center + QPoint(-100, -160), battery_values[Core::HID::DeviceIndex::LeftIndex]);
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DrawBattery(p, center + QPoint(40, -160), battery_values[Core::HID::DeviceIndex::RightIndex]);
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DrawBattery(p, center + QPoint(-100, -160),
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battery_values[Core::HID::EmulatedDeviceIndex::LeftIndex]);
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DrawBattery(p, center + QPoint(40, -160),
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battery_values[Core::HID::EmulatedDeviceIndex::RightIndex]);
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}
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void PlayerControlPreview::DrawHandheldController(QPainter& p, const QPointF center) {
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@ -721,8 +725,10 @@ void PlayerControlPreview::DrawHandheldController(QPainter& p, const QPointF cen
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DrawSymbol(p, center + QPoint(161, 37), Symbol::House, 2.75f);
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// Draw battery
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DrawBattery(p, center + QPoint(-200, 110), battery_values[Core::HID::DeviceIndex::LeftIndex]);
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DrawBattery(p, center + QPoint(130, 110), battery_values[Core::HID::DeviceIndex::RightIndex]);
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DrawBattery(p, center + QPoint(-200, 110),
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battery_values[Core::HID::EmulatedDeviceIndex::LeftIndex]);
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DrawBattery(p, center + QPoint(130, 110),
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battery_values[Core::HID::EmulatedDeviceIndex::RightIndex]);
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}
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void PlayerControlPreview::DrawProController(QPainter& p, const QPointF center) {
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@ -812,7 +818,8 @@ void PlayerControlPreview::DrawProController(QPainter& p, const QPointF center)
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DrawSymbol(p, center + QPoint(29, -56), Symbol::House, 3.9f);
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// Draw battery
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DrawBattery(p, center + QPoint(-30, -160), battery_values[Core::HID::DeviceIndex::LeftIndex]);
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DrawBattery(p, center + QPoint(-30, -160),
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battery_values[Core::HID::EmulatedDeviceIndex::LeftIndex]);
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}
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void PlayerControlPreview::DrawGCController(QPainter& p, const QPointF center) {
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@ -868,7 +875,8 @@ void PlayerControlPreview::DrawGCController(QPainter& p, const QPointF center) {
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DrawCircleButton(p, center + QPoint(0, -44), button_values[Plus], 8);
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// Draw battery
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DrawBattery(p, center + QPoint(-30, -165), battery_values[Core::HID::DeviceIndex::LeftIndex]);
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DrawBattery(p, center + QPoint(-30, -165),
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battery_values[Core::HID::EmulatedDeviceIndex::LeftIndex]);
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}
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constexpr std::array<float, 13 * 2> symbol_a = {
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