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https://github.com/yuzu-emu/yuzu-android.git
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EmuWindow: Add support for specifying minimal client area sizes.
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@ -46,6 +46,15 @@ void EmuWindow_GLFW::OnClientAreaResizeEvent(GLFWwindow* win, int width, int hei
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_dbg_assert_(GUI, width > 0);
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_dbg_assert_(GUI, height > 0);
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// TODO: It's actually more interesting to us what the framebuffer size ends up being.
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int adjusted_width = std::max<unsigned>(width, GetEmuWindow(win)->GetActiveConfig().min_client_area_size.first);
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int adjusted_height = std::max<unsigned>(height, GetEmuWindow(win)->GetActiveConfig().min_client_area_size.second);
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if (adjusted_width != width || adjusted_height != height) {
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glfwSetWindowSize(win, adjusted_width, adjusted_height);
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return;
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}
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GetEmuWindow(win)->NotifyClientAreaSizeChanged(std::pair<unsigned,unsigned>(width, height));
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}
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@ -136,3 +145,15 @@ void EmuWindow_GLFW::ReloadSetKeymaps() {
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KeyMap::SetKeyMapping({Settings::values.pad_sup_key, keyboard_id}, HID_User::PAD_CIRCLE_UP);
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KeyMap::SetKeyMapping({Settings::values.pad_sdown_key, keyboard_id}, HID_User::PAD_CIRCLE_DOWN);
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}
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void EmuWindow_GLFW::OnMinimalClientAreaChangeRequest(const std::pair<unsigned,unsigned>& minimal_size) {
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std::pair<int,int> current_size;
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glfwGetWindowSize(m_render_window, ¤t_size.first, ¤t_size.second);
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_dbg_assert_(GUI, (int)minimal_size.first > 0 && (int)minimal_size.second > 0);
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int new_width = std::max(current_size.first, (int)minimal_size.first);
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int new_height = std::max(current_size.second, (int)minimal_size.second);
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if (current_size != std::make_pair(new_width, new_height))
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glfwSetWindowSize(m_render_window, new_width, new_height);
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}
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@ -37,6 +37,8 @@ public:
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void ReloadSetKeymaps() override;
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private:
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void OnMinimalClientAreaChangeRequest(const std::pair<unsigned,unsigned>& minimal_size) override;
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static EmuWindow_GLFW* GetEmuWindow(GLFWwindow* win);
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GLFWwindow* m_render_window; ///< Internal GLFW render window
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