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Applets: Reworked how the Applet update event is handled.
Applets are now cleaned up in AppletUpdateEvent after calling their respective Update method.
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@ -176,7 +176,7 @@ void SignalInterrupt(InterruptId interrupt_id);
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void SetBufferSwap(u32 screen_id, const FrameBufferInfo& info);
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/**
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* Retrieves the framebuffer info stored in the GSP shared memory for the
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* Retrieves the framebuffer info stored in the GSP shared memory for the
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* specified screen index and thread id.
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* @param thread_id GSP thread id of the process that accesses the structure that we are requesting.
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* @param screen_index Index of the screen we are requesting (Top = 0, Bottom = 1).
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