mirror of
https://github.com/yuzu-emu/yuzu-android.git
synced 2025-06-25 15:27:54 -05:00
settings: Fix Debug controller type options
This commit is contained in:
@ -38,8 +38,6 @@ const std::array<std::string, ConfigureInputPlayer::ANALOG_SUB_BUTTONS_NUM>
|
||||
|
||||
namespace {
|
||||
|
||||
constexpr std::size_t HANDHELD_INDEX = 8;
|
||||
|
||||
QString GetKeyName(int key_code) {
|
||||
switch (key_code) {
|
||||
case Qt::Key_Shift:
|
||||
|
@ -89,31 +89,6 @@
|
||||
<height>21</height>
|
||||
</size>
|
||||
</property>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Pro Controller</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Dual Joycons</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Left Joycon</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Right Joycon</string>
|
||||
</property>
|
||||
</item>
|
||||
<item>
|
||||
<property name="text">
|
||||
<string>Handheld</string>
|
||||
</property>
|
||||
</item>
|
||||
</widget>
|
||||
</item>
|
||||
</layout>
|
||||
|
@ -118,7 +118,7 @@ void PlayerControlPreview::ResetInputs() {
|
||||
});
|
||||
trigger_values.fill({
|
||||
.analog = {.value = 0, .properties = {0, 1, 0}},
|
||||
.pressed = false,
|
||||
.pressed = {.value = false},
|
||||
});
|
||||
update();
|
||||
}
|
||||
@ -2001,11 +2001,11 @@ void PlayerControlPreview::DrawGCTriggers(QPainter& p, const QPointF center,
|
||||
|
||||
// Left trigger
|
||||
p.setPen(colors.outline);
|
||||
p.setBrush(left_trigger.pressed ? colors.highlight : colors.button);
|
||||
p.setBrush(left_trigger.pressed.value ? colors.highlight : colors.button);
|
||||
DrawPolygon(p, qleft_trigger);
|
||||
|
||||
// Right trigger
|
||||
p.setBrush(right_trigger.pressed ? colors.highlight : colors.button);
|
||||
p.setBrush(right_trigger.pressed.value ? colors.highlight : colors.button);
|
||||
DrawPolygon(p, qright_trigger);
|
||||
|
||||
// Draw L text
|
||||
@ -2587,15 +2587,17 @@ void PlayerControlPreview::DrawArrowButton(QPainter& p, const QPointF center,
|
||||
case Direction::Up:
|
||||
arrow_button[point] = center + QPointF(up_arrow_x * size, up_arrow_y * size);
|
||||
break;
|
||||
case Direction::Left:
|
||||
arrow_button[point] = center + QPointF(up_arrow_y * size, up_arrow_x * size);
|
||||
break;
|
||||
case Direction::Right:
|
||||
arrow_button[point] = center + QPointF(-up_arrow_y * size, up_arrow_x * size);
|
||||
break;
|
||||
case Direction::Down:
|
||||
arrow_button[point] = center + QPointF(up_arrow_x * size, -up_arrow_y * size);
|
||||
break;
|
||||
case Direction::Left:
|
||||
// Compiler doesn't optimize this correctly
|
||||
arrow_button[point] = center + QPointF(up_arrow_button[point * 2 + 1] * size,
|
||||
up_arrow_button[point * 2 + 0] * size);
|
||||
break;
|
||||
case Direction::None:
|
||||
break;
|
||||
}
|
||||
@ -2610,15 +2612,15 @@ void PlayerControlPreview::DrawArrowButton(QPainter& p, const QPointF center,
|
||||
case Direction::Up:
|
||||
offset = QPoint(0, -20 * size);
|
||||
break;
|
||||
case Direction::Left:
|
||||
offset = QPoint(-20 * size, 0);
|
||||
break;
|
||||
case Direction::Right:
|
||||
offset = QPoint(20 * size, 0);
|
||||
break;
|
||||
case Direction::Down:
|
||||
offset = QPoint(0, 20 * size);
|
||||
break;
|
||||
case Direction::Left:
|
||||
offset = QPoint(-20 * size, 0);
|
||||
break;
|
||||
case Direction::None:
|
||||
offset = QPoint(0, 0);
|
||||
break;
|
||||
|
Reference in New Issue
Block a user