Shaders: Implemented the gl_FrontFacing input attribute (attr 63).

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2018-08-19 00:14:34 -05:00
parent 6eba539f4a
commit 731701a2d2
2 changed files with 7 additions and 0 deletions

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@ -79,6 +79,9 @@ union Attribute {
// shader, and a tuple of (TessCoord.x, TessCoord.y, TessCoord.z, ~) when inside a Tess Eval
// shader.
TessCoordInstanceIDVertexID = 47,
// This attribute contains a tuple of (Unk, Unk, Unk, gl_FrontFacing) when inside a fragment
// shader. It is unknown what the other values contain.
FrontFacing = 63,
};
union {