yuzu: Use new input on main and bootmanager

This commit is contained in:
german77
2021-09-20 19:39:08 -05:00
committed by Narr the Reg
parent 29ae42f3e2
commit 737d305f63
3 changed files with 56 additions and 65 deletions

View File

@ -30,11 +30,8 @@ class System;
namespace InputCommon {
class InputSubsystem;
}
namespace MouseInput {
enum class MouseButton;
}
} // namespace InputCommon
namespace VideoCore {
enum class LoadCallbackStage;
@ -165,7 +162,7 @@ public:
void keyReleaseEvent(QKeyEvent* event) override;
/// Converts a Qt mouse button into MouseInput mouse button
// static MouseInput::MouseButton QtButtonToMouseButton(Qt::MouseButton button);
static InputCommon::MouseButton QtButtonToMouseButton(Qt::MouseButton button);
void mousePressEvent(QMouseEvent* event) override;
void mouseMoveEvent(QMouseEvent* event) override;
@ -214,7 +211,7 @@ private:
void TouchUpdateEvent(const QTouchEvent* event);
void TouchEndEvent();
bool TouchStart(const QTouchEvent::TouchPoint& touch_point);
void TouchStart(const QTouchEvent::TouchPoint& touch_point);
bool TouchUpdate(const QTouchEvent::TouchPoint& touch_point);
bool TouchExist(std::size_t id, const QList<QTouchEvent::TouchPoint>& touch_points) const;