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gpu: Report renderer errors with exceptions
Instead of using a two step initialization to report errors, initialize the GPU renderer and rasterizer on the constructor and report errors through std::runtime_error.
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@ -18,8 +18,8 @@ Fermi2D::Fermi2D() {
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Fermi2D::~Fermi2D() = default;
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void Fermi2D::BindRasterizer(VideoCore::RasterizerInterface& rasterizer_) {
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rasterizer = &rasterizer_;
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void Fermi2D::BindRasterizer(VideoCore::RasterizerInterface* rasterizer_) {
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rasterizer = rasterizer_;
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}
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void Fermi2D::CallMethod(u32 method, u32 method_argument, bool is_last_call) {
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