shader/memory: Implement ST (generic memory)

This commit is contained in:
ReinUsesLisp
2019-05-18 02:51:12 -03:00
parent f78ef617b6
commit 75e7b45d69
2 changed files with 36 additions and 21 deletions

View File

@ -1673,6 +1673,7 @@ private:
INST("1110111111110---", Id::ST_A, Type::Memory, "ST_A"),
INST("1110111101011---", Id::ST_S, Type::Memory, "ST_S"),
INST("1110111101010---", Id::ST_L, Type::Memory, "ST_L"),
INST("101-------------", Id::ST, Type::Memory, "ST"),
INST("1110111011011---", Id::STG, Type::Memory, "STG"),
INST("1110111110100---", Id::AL2P, Type::Memory, "AL2P"),
INST("110000----111---", Id::TEX, Type::Texture, "TEX"),