Buffer Cache: Deduce vertex array limit from memory layout when limit is the highest possible.

This commit is contained in:
Fernando Sahmkow
2022-04-13 16:20:34 +02:00
parent 8bb604b3be
commit 770e19f51a
3 changed files with 12 additions and 4 deletions

View File

@ -193,7 +193,7 @@ void MemoryManager::Unmap(GPUVAddr gpu_addr, std::size_t size) {
}
std::optional<VAddr> MemoryManager::GpuToCpuAddress(GPUVAddr gpu_addr) const {
if (gpu_addr >= address_space_size) [[unlikely]] {
if (!IsWithinGPUAddressRange(gpu_addr)) [[unlikely]] {
return std::nullopt;
}
if (GetEntry<true>(gpu_addr) != EntryType::Mapped) [[unlikely]] {