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Frontend: Ported the GPU breakpoints and surface viewer widgets from citra.
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@ -13,6 +13,8 @@
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namespace Tegra {
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class DebugContext;
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/**
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* Struct describing framebuffer configuration
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*/
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@ -66,6 +68,9 @@ public:
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/// Processes a command list stored at the specified address in GPU memory.
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void ProcessCommandList(GPUVAddr address, u32 size);
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/// Returns a reference to the Maxwell3D GPU engine.
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const Engines::Maxwell3D& Get3DEngine() const;
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std::unique_ptr<MemoryManager> memory_manager;
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Engines::Maxwell3D& Maxwell3D() {
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