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data_compression: Move LZ4 compression from video_core/gl_shader_disk_cache to common/data_compression
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@ -79,6 +79,8 @@ add_library(common STATIC
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common_funcs.h
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common_paths.h
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common_types.h
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data_compression.cpp
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data_compression.h
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file_util.cpp
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file_util.h
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hash.h
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@ -136,3 +138,4 @@ endif()
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create_target_directory_groups(common)
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target_link_libraries(common PUBLIC Boost::boost fmt microprofile)
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target_link_libraries(common PRIVATE lz4_static)
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