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Citra: Fix the includes a bit, thanks to include-what-you-use.
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@ -2,13 +2,25 @@
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <algorithm>
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#include <cstdlib>
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#include <string>
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// Let’s use our own GL header, instead of one from GLFW.
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#include "video_core/renderer_opengl/generated/gl_3_2_core.h"
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#define GLFW_INCLUDE_NONE
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#include <GLFW/glfw3.h>
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#include "common/assert.h"
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#include "common/key_map.h"
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#include "common/logging/log.h"
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#include "common/scm_rev.h"
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#include "common/string_util.h"
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#include "video_core/video_core.h"
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#include "core/settings.h"
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#include "core/hle/service/hid/hid.h"
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#include "citra/emu_window/emu_window_glfw.h"
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@ -4,6 +4,8 @@
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#pragma once
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#include <utility>
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#include "common/emu_window.h"
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struct GLFWwindow;
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