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Merge pull request #3673 from lioncash/extra
CMakeLists: Specify -Wextra on linux builds
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@ -352,8 +352,10 @@ u32 ShaderIR::DecodeImage(NodeBlock& bb, u32 pc) {
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registry.ObtainBoundSampler(static_cast<u32>(instr.image.index.Value()));
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} else {
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const Node image_register = GetRegister(instr.gpr39);
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const auto [base_image, buffer, offset] = TrackCbuf(
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image_register, global_code, static_cast<s64>(global_code.size()));
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const auto result = TrackCbuf(image_register, global_code,
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static_cast<s64>(global_code.size()));
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const auto buffer = std::get<1>(result);
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const auto offset = std::get<2>(result);
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descriptor = registry.ObtainBindlessSampler(buffer, offset);
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}
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if (!descriptor) {
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@ -497,9 +499,12 @@ Image& ShaderIR::GetImage(Tegra::Shader::Image image, Tegra::Shader::ImageType t
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Image& ShaderIR::GetBindlessImage(Tegra::Shader::Register reg, Tegra::Shader::ImageType type) {
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const Node image_register = GetRegister(reg);
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const auto [base_image, buffer, offset] =
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const auto result =
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TrackCbuf(image_register, global_code, static_cast<s64>(global_code.size()));
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const auto buffer = std::get<1>(result);
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const auto offset = std::get<2>(result);
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const auto it =
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std::find_if(std::begin(used_images), std::end(used_images),
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[buffer = buffer, offset = offset](const Image& entry) {
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@ -56,8 +56,7 @@ Node ShaderIR::GetConstBuffer(u64 index_, u64 offset_) {
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const auto index = static_cast<u32>(index_);
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const auto offset = static_cast<u32>(offset_);
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const auto [entry, is_new] = used_cbufs.try_emplace(index);
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entry->second.MarkAsUsed(offset);
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used_cbufs.try_emplace(index).first->second.MarkAsUsed(offset);
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return MakeNode<CbufNode>(index, Immediate(offset));
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}
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@ -66,8 +65,7 @@ Node ShaderIR::GetConstBufferIndirect(u64 index_, u64 offset_, Node node) {
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const auto index = static_cast<u32>(index_);
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const auto offset = static_cast<u32>(offset_);
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const auto [entry, is_new] = used_cbufs.try_emplace(index);
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entry->second.MarkAsUsedIndirect();
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used_cbufs.try_emplace(index).first->second.MarkAsUsedIndirect();
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Node final_offset = [&] {
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// Attempt to inline constant buffer without a variable offset. This is done to allow
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@ -166,6 +164,7 @@ Node ShaderIR::ConvertIntegerSize(Node value, Register::Size size, bool is_signe
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std::move(value), Immediate(16));
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value = SignedOperation(OperationCode::IArithmeticShiftRight, is_signed, NO_PRECISE,
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std::move(value), Immediate(16));
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return value;
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case Register::Size::Word:
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// Default - do nothing
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return value;
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@ -27,8 +27,9 @@ std::pair<Node, s64> FindOperation(const NodeBlock& code, s64 cursor,
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if (const auto conditional = std::get_if<ConditionalNode>(&*node)) {
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const auto& conditional_code = conditional->GetCode();
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auto [found, internal_cursor] = FindOperation(
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auto result = FindOperation(
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conditional_code, static_cast<s64>(conditional_code.size() - 1), operation_code);
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auto& found = result.first;
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if (found) {
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return {std::move(found), cursor};
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}
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@ -186,8 +187,8 @@ std::tuple<Node, u32, u32> ShaderIR::TrackCbuf(Node tracked, const NodeBlock& co
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std::optional<u32> ShaderIR::TrackImmediate(Node tracked, const NodeBlock& code, s64 cursor) const {
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// Reduce the cursor in one to avoid infinite loops when the instruction sets the same register
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// that it uses as operand
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const auto [found, found_cursor] =
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TrackRegister(&std::get<GprNode>(*tracked), code, cursor - 1);
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const auto result = TrackRegister(&std::get<GprNode>(*tracked), code, cursor - 1);
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const auto& found = result.first;
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if (!found) {
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return {};
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}
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