yuzu qt: Make most UISettings a BasicSetting

For simple primitive settings, moves their defaults and labels to
definition time.

Also fixes typo and clang-format

yuzu qt: config: Fix rng_seed
This commit is contained in:
lat9nq
2021-06-28 17:32:24 -04:00
parent b91b76df4f
commit 7a8de138df
12 changed files with 107 additions and 91 deletions

View File

@ -272,7 +272,12 @@ void Config::Initialize(const std::string& config_name) {
}
}
// Explicity std::string definition: Qt can't implicitly convert a std::string to a QVariant, nor
/* {Read,Write}BasicSetting and WriteGlobalSetting templates must be defined here before their
* usages later in this file. This allows explicit definition of some types that don't work
* nicely with the general version.
*/
// Explicit std::string definition: Qt can't implicitly convert a std::string to a QVariant, nor
// can it implicitly convert a QVariant back to a {std::,Q}string
template <>
void Config::ReadBasicSetting(Settings::BasicSetting<std::string>& setting) {
@ -1375,8 +1380,7 @@ void Config::SaveRendererValues() {
void Config::SaveScreenshotValues() {
qt_config->beginGroup(QStringLiteral("Screenshots"));
WriteSetting(QStringLiteral("enable_screenshot_save_as"),
UISettings::values.enable_screenshot_save_as);
WriteBasicSetting(UISettings::values.enable_screenshot_save_as);
WriteSetting(QStringLiteral("screenshot_path"),
QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::ScreenshotsDir)));
@ -1412,10 +1416,10 @@ void Config::SaveSystemValues() {
WriteGlobalSetting(Settings::values.time_zone_index);
WriteSetting(QStringLiteral("rng_seed_enabled"),
Settings::values.rng_seed.GetValue(global).has_value(),
Settings::values.rng_seed.UsingGlobal(), false);
Settings::values.rng_seed.GetValue(global).has_value(), false,
Settings::values.rng_seed.UsingGlobal());
WriteSetting(QStringLiteral("rng_seed"), Settings::values.rng_seed.GetValue(global).value_or(0),
Settings::values.rng_seed.UsingGlobal(), 0);
0, Settings::values.rng_seed.UsingGlobal());
if (global) {
WriteSetting(QStringLiteral("custom_rtc_enabled"), Settings::values.custom_rtc.has_value(),
@ -1436,10 +1440,8 @@ void Config::SaveUIValues() {
WriteSetting(QStringLiteral("theme"), UISettings::values.theme,
QString::fromUtf8(UISettings::themes[0].second));
WriteSetting(QStringLiteral("enable_discord_presence"),
UISettings::values.enable_discord_presence, true);
WriteSetting(QStringLiteral("select_user_on_boot"), UISettings::values.select_user_on_boot,
false);
WriteBasicSetting(UISettings::values.enable_discord_presence);
WriteBasicSetting(UISettings::values.select_user_on_boot);
SaveUIGamelistValues();
SaveUILayoutValues();
@ -1447,18 +1449,17 @@ void Config::SaveUIValues() {
SaveScreenshotValues();
SaveShortcutValues();
WriteSetting(QStringLiteral("singleWindowMode"), UISettings::values.single_window_mode, true);
WriteSetting(QStringLiteral("fullscreen"), UISettings::values.fullscreen, false);
WriteSetting(QStringLiteral("displayTitleBars"), UISettings::values.display_titlebar, true);
WriteSetting(QStringLiteral("showFilterBar"), UISettings::values.show_filter_bar, true);
WriteSetting(QStringLiteral("showStatusBar"), UISettings::values.show_status_bar, true);
WriteSetting(QStringLiteral("confirmClose"), UISettings::values.confirm_before_closing, true);
WriteSetting(QStringLiteral("firstStart"), UISettings::values.first_start, true);
WriteSetting(QStringLiteral("calloutFlags"), UISettings::values.callout_flags, 0);
WriteSetting(QStringLiteral("showConsole"), UISettings::values.show_console, false);
WriteSetting(QStringLiteral("pauseWhenInBackground"),
UISettings::values.pause_when_in_background, false);
WriteSetting(QStringLiteral("hideInactiveMouse"), UISettings::values.hide_mouse, false);
WriteBasicSetting(UISettings::values.single_window_mode);
WriteBasicSetting(UISettings::values.fullscreen);
WriteBasicSetting(UISettings::values.display_titlebar);
WriteBasicSetting(UISettings::values.show_filter_bar);
WriteBasicSetting(UISettings::values.show_status_bar);
WriteBasicSetting(UISettings::values.confirm_before_closing);
WriteBasicSetting(UISettings::values.first_start);
WriteBasicSetting(UISettings::values.callout_flags);
WriteBasicSetting(UISettings::values.show_console);
WriteBasicSetting(UISettings::values.pause_when_in_background);
WriteBasicSetting(UISettings::values.hide_mouse);
qt_config->endGroup();
}
@ -1466,11 +1467,11 @@ void Config::SaveUIValues() {
void Config::SaveUIGamelistValues() {
qt_config->beginGroup(QStringLiteral("UIGameList"));
WriteSetting(QStringLiteral("show_add_ons"), UISettings::values.show_add_ons, true);
WriteSetting(QStringLiteral("icon_size"), UISettings::values.icon_size, 64);
WriteSetting(QStringLiteral("row_1_text_id"), UISettings::values.row_1_text_id, 3);
WriteSetting(QStringLiteral("row_2_text_id"), UISettings::values.row_2_text_id, 2);
WriteSetting(QStringLiteral("cache_game_list"), UISettings::values.cache_game_list, true);
WriteBasicSetting(UISettings::values.show_add_ons);
WriteBasicSetting(UISettings::values.icon_size);
WriteBasicSetting(UISettings::values.row_1_text_id);
WriteBasicSetting(UISettings::values.row_2_text_id);
WriteBasicSetting(UISettings::values.cache_game_list);
qt_config->beginWriteArray(QStringLiteral("favorites"));
for (int i = 0; i < UISettings::values.favorited_ids.size(); i++) {
qt_config->setArrayIndex(i);
@ -1491,8 +1492,7 @@ void Config::SaveUILayoutValues() {
WriteSetting(QStringLiteral("gameListHeaderState"), UISettings::values.gamelist_header_state);
WriteSetting(QStringLiteral("microProfileDialogGeometry"),
UISettings::values.microprofile_geometry);
WriteSetting(QStringLiteral("microProfileDialogVisible"),
UISettings::values.microprofile_visible, false);
WriteBasicSetting(UISettings::values.microprofile_visible);
qt_config->endGroup();
}

View File

@ -31,7 +31,7 @@ void ConfigureDebug::SetConfiguration() {
const bool runtime_lock = !Core::System::GetInstance().IsPoweredOn();
ui->toggle_console->setEnabled(runtime_lock);
ui->toggle_console->setChecked(UISettings::values.show_console);
ui->toggle_console->setChecked(UISettings::values.show_console.GetValue());
ui->log_filter_edit->setText(QString::fromStdString(Settings::values.log_filter.GetValue()));
ui->homebrew_args_edit->setText(
QString::fromStdString(Settings::values.program_args.GetValue()));

View File

@ -55,7 +55,7 @@ void ConfigureFilesystem::setConfiguration() {
ui->dump_exefs->setChecked(Settings::values.dump_exefs.GetValue());
ui->dump_nso->setChecked(Settings::values.dump_nso.GetValue());
ui->cache_game_list->setChecked(UISettings::values.cache_game_list);
ui->cache_game_list->setChecked(UISettings::values.cache_game_list.GetValue());
UpdateEnabledControls();
}

View File

@ -40,10 +40,10 @@ void ConfigureGeneral::SetConfiguration() {
ui->use_multi_core->setEnabled(runtime_lock);
ui->use_multi_core->setChecked(Settings::values.use_multi_core.GetValue());
ui->toggle_check_exit->setChecked(UISettings::values.confirm_before_closing);
ui->toggle_user_on_boot->setChecked(UISettings::values.select_user_on_boot);
ui->toggle_background_pause->setChecked(UISettings::values.pause_when_in_background);
ui->toggle_hide_mouse->setChecked(UISettings::values.hide_mouse);
ui->toggle_check_exit->setChecked(UISettings::values.confirm_before_closing.GetValue());
ui->toggle_user_on_boot->setChecked(UISettings::values.select_user_on_boot.GetValue());
ui->toggle_background_pause->setChecked(UISettings::values.pause_when_in_background.GetValue());
ui->toggle_hide_mouse->setChecked(UISettings::values.hide_mouse.GetValue());
ui->toggle_frame_limit->setChecked(Settings::values.use_frame_limit.GetValue());
ui->frame_limit->setValue(Settings::values.frame_limit.GetValue());

View File

@ -113,11 +113,12 @@ void ConfigureUi::SetConfiguration() {
ui->theme_combobox->setCurrentIndex(ui->theme_combobox->findData(UISettings::values.theme));
ui->language_combobox->setCurrentIndex(
ui->language_combobox->findData(UISettings::values.language));
ui->show_add_ons->setChecked(UISettings::values.show_add_ons);
ui->show_add_ons->setChecked(UISettings::values.show_add_ons.GetValue());
ui->icon_size_combobox->setCurrentIndex(
ui->icon_size_combobox->findData(UISettings::values.icon_size));
ui->icon_size_combobox->findData(UISettings::values.icon_size.GetValue()));
ui->enable_screenshot_save_as->setChecked(UISettings::values.enable_screenshot_save_as);
ui->enable_screenshot_save_as->setChecked(
UISettings::values.enable_screenshot_save_as.GetValue());
ui->screenshot_path_edit->setText(QString::fromStdString(
Common::FS::GetYuzuPathString(Common::FS::YuzuPath::ScreenshotsDir)));
}
@ -178,7 +179,7 @@ void ConfigureUi::InitializeRowComboBoxes() {
void ConfigureUi::UpdateFirstRowComboBox(bool init) {
const int currentIndex =
init ? UISettings::values.row_1_text_id
init ? UISettings::values.row_1_text_id.GetValue()
: ui->row_1_text_combobox->findData(ui->row_1_text_combobox->currentData());
ui->row_1_text_combobox->clear();
@ -197,7 +198,7 @@ void ConfigureUi::UpdateFirstRowComboBox(bool init) {
void ConfigureUi::UpdateSecondRowComboBox(bool init) {
const int currentIndex =
init ? UISettings::values.row_2_text_id
init ? UISettings::values.row_2_text_id.GetValue()
: ui->row_2_text_combobox->findData(ui->row_2_text_combobox->currentData());
ui->row_2_text_combobox->clear();

View File

@ -103,7 +103,7 @@ void ConfigureWeb::SetConfiguration() {
user_verified = true;
ui->toggle_discordrpc->setChecked(UISettings::values.enable_discord_presence);
ui->toggle_discordrpc->setChecked(UISettings::values.enable_discord_presence.GetValue());
}
void ConfigureWeb::ApplyConfiguration() {