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revert to std::sin and std::cos
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@ -91,11 +91,11 @@ float Pow10(float x) {
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}
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float SinD(float degrees) {
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return std::sinf(degrees * static_cast<float>(std::numbers::pi) / 180.0f);
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return std::sin(degrees * std::numbers::pi_v<float> / 180.0f);
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}
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float CosD(float degrees) {
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return std::cosf(degrees * static_cast<float>(std::numbers::pi) / 180.0f);
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return std::cos(degrees * std::numbers::pi_v<float> / 180.0f);
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}
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float ToFloat(s32 sample) {
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