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gpu: Move command processing to another thread.
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@ -92,12 +92,12 @@ void MaxwellDMA::HandleCopy() {
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const auto FlushAndInvalidate = [&](u32 src_size, u64 dst_size) {
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// TODO(Subv): For now, manually flush the regions until we implement GPU-accelerated
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// copying.
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rasterizer.FlushRegion(*source_cpu, src_size);
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Core::System::GetInstance().GPU().FlushRegion(*source_cpu, src_size);
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// We have to invalidate the destination region to evict any outdated surfaces from the
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// cache. We do this before actually writing the new data because the destination address
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// might contain a dirty surface that will have to be written back to memory.
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rasterizer.InvalidateRegion(*dest_cpu, dst_size);
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Core::System::GetInstance().GPU().InvalidateRegion(*dest_cpu, dst_size);
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};
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if (regs.exec.is_dst_linear && !regs.exec.is_src_linear) {
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