GPU: Correct Interrupts to interrupt on syncpt/value instead of event, mirroring hardware

This commit is contained in:
Fernando Sahmkow
2019-06-12 07:52:49 -04:00
committed by FernandoS27
parent 61697864c3
commit 7d1b974bca
12 changed files with 45 additions and 48 deletions

View File

@ -172,9 +172,9 @@ public:
u32 GetSyncpointValue(const u32 syncpoint_id) const;
void RegisterEvent(const u32 event_id, const u32 syncpoint_id, const u32 value);
void RegisterSyncptInterrupt(const u32 syncpoint_id, const u32 value);
void CancelEvent(const u32 event_id, const u32 syncpoint_id, const u32 value);
void CancelSyncptInterrupt(const u32 syncpoint_id, const u32 value);
void Guard(bool guard_set) {
if (guard_set) {
@ -253,7 +253,7 @@ public:
virtual void FlushAndInvalidateRegion(CacheAddr addr, u64 size) = 0;
protected:
virtual void TriggerCpuInterrupt(const u32 event_id) const = 0;
virtual void TriggerCpuInterrupt(const u32 syncpoint_id, const u32 value) const = 0;
private:
void ProcessBindMethod(const MethodCall& method_call);
@ -293,13 +293,7 @@ private:
std::array<std::atomic<u32>, Service::Nvidia::MaxSyncPoints> syncpoints{};
struct Event {
Event(const u32 event_id, const u32 value) : event_id(event_id), value(value) {}
u32 event_id;
u32 value;
};
std::array<std::list<Event>, Service::Nvidia::MaxSyncPoints> events;
std::array<std::list<u32>, Service::Nvidia::MaxSyncPoints> syncpt_interrupts;
std::mutex sync_mutex;