network: Move global state into a seperate class

Co-Authored-By: Narr the Reg <5944268+german77@users.noreply.github.com>
This commit is contained in:
FearlessTobi
2022-07-22 16:31:13 +02:00
parent 899c8bb330
commit 7d82e57b91
21 changed files with 152 additions and 98 deletions

View File

@ -28,7 +28,8 @@
class ChatMessage {
public:
explicit ChatMessage(const Network::ChatEntry& chat, QTime ts = {}) {
explicit ChatMessage(const Network::ChatEntry& chat, Network::RoomNetwork& room_network,
QTime ts = {}) {
/// Convert the time to their default locale defined format
QLocale locale;
timestamp = locale.toString(ts.isValid() ? ts : QTime::currentTime(), QLocale::ShortFormat);
@ -38,7 +39,7 @@ public:
// Check for user pings
QString cur_nickname, cur_username;
if (auto room = Network::GetRoomMember().lock()) {
if (auto room = room_network.GetRoomMember().lock()) {
cur_nickname = QString::fromStdString(room->GetNickname());
cur_username = QString::fromStdString(room->GetUsername());
}
@ -173,20 +174,6 @@ ChatRoom::ChatRoom(QWidget* parent) : QWidget(parent), ui(std::make_unique<Ui::C
qRegisterMetaType<Network::RoomInformation>();
qRegisterMetaType<Network::RoomMember::State>();
// setup the callbacks for network updates
if (auto member = Network::GetRoomMember().lock()) {
member->BindOnChatMessageRecieved(
[this](const Network::ChatEntry& chat) { emit ChatReceived(chat); });
member->BindOnStatusMessageReceived(
[this](const Network::StatusMessageEntry& status_message) {
emit StatusMessageReceived(status_message);
});
connect(this, &ChatRoom::ChatReceived, this, &ChatRoom::OnChatReceive);
connect(this, &ChatRoom::StatusMessageReceived, this, &ChatRoom::OnStatusMessageReceive);
} else {
// TODO (jroweboy) network was not initialized?
}
// Connect all the widgets to the appropriate events
connect(ui->player_view, &QTreeView::customContextMenuRequested, this,
&ChatRoom::PopupContextMenu);
@ -197,6 +184,21 @@ ChatRoom::ChatRoom(QWidget* parent) : QWidget(parent), ui(std::make_unique<Ui::C
ChatRoom::~ChatRoom() = default;
void ChatRoom::Initialize(Network::RoomNetwork* room_network_) {
room_network = room_network_;
// setup the callbacks for network updates
if (auto member = room_network->GetRoomMember().lock()) {
member->BindOnChatMessageRecieved(
[this](const Network::ChatEntry& chat) { emit ChatReceived(chat); });
member->BindOnStatusMessageReceived(
[this](const Network::StatusMessageEntry& status_message) {
emit StatusMessageReceived(status_message);
});
connect(this, &ChatRoom::ChatReceived, this, &ChatRoom::OnChatReceive);
connect(this, &ChatRoom::StatusMessageReceived, this, &ChatRoom::OnStatusMessageReceive);
}
}
void ChatRoom::SetModPerms(bool is_mod) {
has_mod_perms = is_mod;
}
@ -219,7 +221,7 @@ void ChatRoom::AppendChatMessage(const QString& msg) {
}
void ChatRoom::SendModerationRequest(Network::RoomMessageTypes type, const std::string& nickname) {
if (auto room = Network::GetRoomMember().lock()) {
if (auto room = room_network->GetRoomMember().lock()) {
auto members = room->GetMemberInformation();
auto it = std::find_if(members.begin(), members.end(),
[&nickname](const Network::RoomMember::MemberInformation& member) {
@ -239,7 +241,7 @@ bool ChatRoom::ValidateMessage(const std::string& msg) {
void ChatRoom::OnRoomUpdate(const Network::RoomInformation& info) {
// TODO(B3N30): change title
if (auto room_member = Network::GetRoomMember().lock()) {
if (auto room_member = room_network->GetRoomMember().lock()) {
SetPlayerList(room_member->GetMemberInformation());
}
}
@ -258,7 +260,7 @@ void ChatRoom::OnChatReceive(const Network::ChatEntry& chat) {
if (!ValidateMessage(chat.message)) {
return;
}
if (auto room = Network::GetRoomMember().lock()) {
if (auto room = room_network->GetRoomMember().lock()) {
// get the id of the player
auto members = room->GetMemberInformation();
auto it = std::find_if(members.begin(), members.end(),
@ -276,7 +278,7 @@ void ChatRoom::OnChatReceive(const Network::ChatEntry& chat) {
return;
}
auto player = std::distance(members.begin(), it);
ChatMessage m(chat);
ChatMessage m(chat, *room_network);
if (m.ContainsPing()) {
emit UserPinged();
}
@ -315,7 +317,7 @@ void ChatRoom::OnStatusMessageReceive(const Network::StatusMessageEntry& status_
}
void ChatRoom::OnSendChat() {
if (auto room = Network::GetRoomMember().lock()) {
if (auto room = room_network->GetRoomMember().lock()) {
if (room->GetState() != Network::RoomMember::State::Joined &&
room->GetState() != Network::RoomMember::State::Moderator) {
@ -339,7 +341,7 @@ void ChatRoom::OnSendChat() {
LOG_INFO(Network, "Cannot find self in the player list when sending a message.");
}
auto player = std::distance(members.begin(), it);
ChatMessage m(chat);
ChatMessage m(chat, *room_network);
room->SendChatMessage(message);
AppendChatMessage(m.GetPlayerChatMessage(player));
ui->chat_message->clear();
@ -433,7 +435,7 @@ void ChatRoom::PopupContextMenu(const QPoint& menu_location) {
}
std::string cur_nickname;
if (auto room = Network::GetRoomMember().lock()) {
if (auto room = room_network->GetRoomMember().lock()) {
cur_nickname = room->GetNickname();
}