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glsl: Remove Signed Integer variables
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@ -69,21 +69,11 @@ public:
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Add<GlslVarType::U32>(format_str, inst, args...);
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}
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template <typename... Args>
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void AddS32(const char* format_str, IR::Inst& inst, Args&&... args) {
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Add<GlslVarType::S32>(format_str, inst, args...);
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}
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template <typename... Args>
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void AddF32(const char* format_str, IR::Inst& inst, Args&&... args) {
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Add<GlslVarType::F32>(format_str, inst, args...);
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}
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template <typename... Args>
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void AddS64(const char* format_str, IR::Inst& inst, Args&&... args) {
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Add<GlslVarType::S64>(format_str, inst, args...);
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}
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template <typename... Args>
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void AddU64(const char* format_str, IR::Inst& inst, Args&&... args) {
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Add<GlslVarType::U64>(format_str, inst, args...);
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