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shader: Implement Int32 SUATOM/SURED
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@ -244,7 +244,8 @@ INST(STG, "STG", "1110 1110 1101 1---")
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INST(STL, "STL", "1110 1111 0101 0---")
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INST(STP, "STP", "1110 1110 1010 0---")
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INST(STS, "STS", "1110 1111 0101 1---")
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INST(SUATOM_cas, "SUATOM", "1110 1010 ---- ----")
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INST(SUATOM, "SUATOM", "1110 1010 0--- ----")
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INST(SUATOM_cas, "SUATOM_cas", "1110 1010 1--- ----")
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INST(SULD, "SULD", "1110 1011 000- ----")
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INST(SURED, "SURED", "1110 1011 010- ----")
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INST(SUST, "SUST", "1110 1011 001- ----")
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