Create an "Advanced" tab in the graphics configuration tab and add anisotropic filtering levels.

This commit is contained in:
Morph
2020-02-23 19:01:17 -05:00
parent 969357af1a
commit 7ee6065178
16 changed files with 245 additions and 35 deletions

View File

@ -0,0 +1,30 @@
// Copyright 2020 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <QWidget>
namespace Ui {
class ConfigureGraphicsAdvanced;
}
class ConfigureGraphicsAdvanced : public QWidget {
Q_OBJECT
public:
explicit ConfigureGraphicsAdvanced(QWidget* parent = nullptr);
~ConfigureGraphicsAdvanced() override;
void ApplyConfiguration();
private:
void changeEvent(QEvent* event) override;
void RetranslateUI();
void SetConfiguration();
std::unique_ptr<Ui::ConfigureGraphicsAdvanced> ui;
};