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shader: Move loop safety tests to code emission
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@ -153,14 +153,6 @@ void EmitGetIndirectBranchVariable(EmitContext& ctx) {
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NotImplemented();
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}
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void EmitSetLoopSafetyVariable(EmitContext& ctx) {
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NotImplemented();
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}
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void EmitGetLoopSafetyVariable(EmitContext& ctx) {
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NotImplemented();
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}
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void EmitGetZFlag(EmitContext& ctx) {
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NotImplemented();
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}
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