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bootmanager: Fix screenshot resolution factor usage
Fixes screenshots at non integer scaling
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@ -2892,8 +2892,7 @@ void GMainWindow::OnCaptureScreenshot() {
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}
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}
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#endif
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render_window->CaptureScreenshot(UISettings::values.screenshot_resolution_factor.GetValue(),
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filename);
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render_window->CaptureScreenshot(filename);
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}
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// TODO: Written 2020-10-01: Remove per-game config migration code when it is irrelevant
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