core: remove ResultVal type

This commit is contained in:
Liam
2023-07-14 20:16:39 -04:00
parent 85e3575496
commit 84cb20bc72
32 changed files with 374 additions and 483 deletions

View File

@ -765,15 +765,16 @@ Result Module::Interface::InitializeApplicationInfoBase() {
// TODO(ogniK): This should be changed to reflect the target process for when we have multiple
// processes emulated. As we don't actually have pid support we should assume we're just using
// our own process
const auto launch_property =
system.GetARPManager().GetLaunchProperty(system.GetApplicationProcessProgramID());
Glue::ApplicationLaunchProperty launch_property{};
const auto result = system.GetARPManager().GetLaunchProperty(
&launch_property, system.GetApplicationProcessProgramID());
if (launch_property.Failed()) {
if (result != ResultSuccess) {
LOG_ERROR(Service_ACC, "Failed to get launch property");
return Account::ResultInvalidApplication;
}
switch (launch_property->base_game_storage_id) {
switch (launch_property.base_game_storage_id) {
case FileSys::StorageId::GameCard:
application_info.application_type = ApplicationType::GameCard;
break;
@ -785,7 +786,7 @@ Result Module::Interface::InitializeApplicationInfoBase() {
break;
default:
LOG_ERROR(Service_ACC, "Invalid game storage ID! storage_id={}",
launch_property->base_game_storage_id);
launch_property.base_game_storage_id);
return Account::ResultInvalidApplication;
}