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Merge pull request #3452 from Morph1984/anisotropic-filtering
frontend/Graphics: Add "Advanced" graphics tab and experimental Anisotropic Filtering support
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@ -38,7 +38,7 @@ OGLSampler SamplerCacheOpenGL::CreateSampler(const Tegra::Texture::TSCEntry& tsc
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glSamplerParameterf(sampler_id, GL_TEXTURE_MAX_ANISOTROPY, tsc.GetMaxAnisotropy());
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} else if (GLAD_GL_EXT_texture_filter_anisotropic) {
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glSamplerParameterf(sampler_id, GL_TEXTURE_MAX_ANISOTROPY_EXT, tsc.GetMaxAnisotropy());
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} else if (tsc.GetMaxAnisotropy() != 1) {
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} else {
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LOG_WARNING(Render_OpenGL, "Anisotropy not supported by host GPU driver");
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}
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