Merge pull request #3452 from Morph1984/anisotropic-filtering

frontend/Graphics: Add "Advanced" graphics tab and experimental Anisotropic Filtering support
This commit is contained in:
bunnei
2020-03-07 22:28:35 -05:00
committed by GitHub
16 changed files with 245 additions and 35 deletions

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@ -38,7 +38,7 @@ OGLSampler SamplerCacheOpenGL::CreateSampler(const Tegra::Texture::TSCEntry& tsc
glSamplerParameterf(sampler_id, GL_TEXTURE_MAX_ANISOTROPY, tsc.GetMaxAnisotropy());
} else if (GLAD_GL_EXT_texture_filter_anisotropic) {
glSamplerParameterf(sampler_id, GL_TEXTURE_MAX_ANISOTROPY_EXT, tsc.GetMaxAnisotropy());
} else if (tsc.GetMaxAnisotropy() != 1) {
} else {
LOG_WARNING(Render_OpenGL, "Anisotropy not supported by host GPU driver");
}